Dungeon Guide: Labyrinth of Terror
This guide will tell you how to clear the Labyrinth of Terror dungeon in the easiest way. I don’t want create guides for each level difficulty , so I will try to combine them in one guide. Of course this is my version of dungeon clearing, so you can use your own tactics and styles of gameplay. Maybe I will start a hollywar but, you should rather not take a Warrior as a Tank. You can take it only as damage dealer class (as the matchmaking system recognized it as such). Ethics Violation & the Tera-Affiliates
Normal Dungeon [하급]
Level requirement: 57
Recommended level: 58
Dungeon cooldown: 2 Hours
Highly recommended party structure:
1. Lancer/Priest/Archer/Sorcerer/Berserker
2. Lancer/Mystic/Archer/Sorcerer/Slayer
3. Lancer/Mystic/Archer/Sorcerer/Warrior
Recommended item list: Elixir of Will, Resurrect Scrolls.
Advanced Dungeon [상급]
Level requirement: 58
Dungeon cooldown: 6 Hours
Highly recommended party structure:
1. Lancer/Priest/Archer/Sorcerer/Berserker
2. Lancer/Mystic/Archer/Sorcerer/Slayer
3. Lancer/Mystic/Archer/Sorcerer/Sorcerer
Recommended item list: Elixir of Will, Resurrect Scrolls
1st Labyrinth Floor

Once you enter the dungeon, buff your party (be sure to use Elixir of Will in Advance, to prevent Fear debuff from traps) and start your way by turning to left side, the Tank or anyone with good movement speed should take all monsters and run to the stairs to make them evade. This is nice hint if you want clear dungeon fast.
Hint: To evade monsters under stairs, you need to stand in line of the stair width.
After evading monsters, follow to X and kill Horror Kurak monster, which will open you a door to the next dungeon parts.
Hint: Ranged classes should damage close to him, not further than 8 meters, otherwise you will receive more aggressive points. Also don’t stand near lasers, they will damage you and in some cases will cast a Fear debuff on you.
When you kill Kurak, you can do the same evading trick for the next monsters and stairs.
2nd Labyrinth Floor

Once you get to 2nd floor, start killing monsters and move towards the first boss room.
Hint: The 2 archers in the first room can be evaded, just run through to the laser room with the mini monsters.
Kalraswi Primero

First boss – Kalraswi Primero, mighty Argon-race monster. Has a transformers like look and huge attack power.
Normal Mode
Melee Difficulty: 1
Range Difficulty: 5
Advanced Mode
Melee Difficulty: 1
Range Difficulty: 5

Circle of Doom – first skill, that has insane damage. When he casts this skill, both Melee and Rangers need to leave this circle. If you stay within circle, you will die from 1 hit.
Hint: On Normal Mode whenever he use this skill, you will receive notification in the screen center.

Field of Death – second skill used by this monster. This is a very intense skill for Ranged classes, you will die from 1 hit. There are 2 ways to escape, first one is to run towards the monster and have 3-4 meters between you and it, second one is to run from monster. Skills distance is 25 meters.
Hint: On Normal Mode whenever he use this skill, you will receive notification in the screen center. It is easy to learn when monster will cast skill by looking at his moves right before cast. He always stands back before using Field of Death.
Lucky Hint: After killing Primero, if you are lucky, you can find this little monster, that will open a door to hidden way to the last boss.

Marin

Normal Mode
Melee Difficulty: 1
Range Difficulty: 2
Advanced Mode
Melee Difficulty: 1
Range Difficulty: 2
This is hidden pre-last boss, that will open way to the last room where the final boss awaits. The easier way to kill it is, just make him stand on stairs, so his debuff cast won’t affect players and tank. After killing this boss go straight to the portal, you can kill all monsters when you run there or tanker can take them and run around portal so all members can teleport to final room and then tanker will use it.
Once you've killed the first boss, you will have a chance to use the "evade trick" again. After few monsters you will enter a room with lots of little monsters and Sorcerers, just run to next room with 2 Kumas monsters, but before killing them, run in the right to the columns. Like this:

Then your healer basically sleep left Kumas and you start killing the right one, this action will help you to kill them easily.

Kalraswi Beetle

Second boss is Kalraswi Beetle, also from Argon race, but this one is way easier than previous.
Normal Mode
Melee Difficulty: 2
Range Difficulty: 3
Advanced Mode
Melee Difficulty: 2
Range Difficulty: 3
You don’t even need any special tactic for this monster. On 60% he summons 4 advanced monsters and on 40% 10-20 small monsters. In both cases the Tank should aggro them and damage dealers will kill all of them. Both Normal and Advanced Mode, don’t have much difference.
Dragon Bergamo

Normal Mode
Melee Difficulty: 1
Range Difficulty: 2
Advanced Mode
Melee Difficulty: 1
Range Difficulty: 2
Bergamo is an easy monster too, not much to say about him. Easy boss for damage dealers, the only thing he can do is poison puddles and fire breathing.
Hint: On Advanced Mode poison puddles can cause a mess, so healers should use their cleaning skill for debuff.
3rd Labyrinth Floor

Описание: C:\1\terass\guide\map_3.png
Easter Clown

Normal Mode
Melee Difficulty: 2
Range Difficulty: 4
Advanced Mode
Melee Difficulty: 2
Range Difficulty: 5
Pre-final boss that will open a door to the final boss teleport. For low-end party it’s a little bit complicated to kill this boss. After you enter the room, be sure to use Elixir of Will, his skills cause a fear debuff. Best way to clear this room is to kill the Clown fast. The Tank should lead the Clown to the rooms center and damage dealers start killing the monster. After 2nd debuff cast, he summons 5-7 player-like monsters that will start hitting you, to kill them fast, just kill the Priest monster so they won’t heal the others. It's important to notice that when he summons monsters, he will hide in his shield buff . After you kill the monsters and the shield buff is gone, you can continue killing the Clown.
Hint: Don’t hit the Clown when he summons monsters, let him hide in the shield.
Killian

Normal Mode
Melee Difficulty: 2
Range Difficulty: 4
Advanced Mode
Melee Difficulty: 5
Range Difficulty: 5
Last boss Killian. For better understanding I will provide information for each mode.
Normal Mode
The best and easy way to kill this boss is to let one range damage dealer kill clowns that will turn debuff on and summon little monsters. While you're killing Killian, you will see a notice on the screen, this means that his master in the end of room will use his fire attack that comes through the rooms length. Your party needs to choose on what side they will stand, left or right.
Advanced Mode
On advanced mode better let all dealers hit the main monster, but dedicate some time to kill little monsters, so they won’t interfere with the healers work. The difference from Normal mode is that the master shoots fire in your direction. You need to carefully track all notices and Killian’s behavior to escape from the fire attack. Basically when the master prepares to fire, he will turn his body towards your direction.
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